Project Transformational Vocabulary
Fragments from imaginary dialogues
“Another project?“
“This is an organic evolution of my linguistics project [<link; shot read].“
“What’s it about?“
“I know the concept of transformational vocabulary from Tony Robbins.
The words we attach to our experience become our experience. Words have a biochemical effect on the body. (Tony Robbins)
You can change your emotional state through the language you use to describe your experience. Tony calls this type of language, transformational vocabulary.
Language is a tool. However, Tony’s idea is but one application of it. Jason Silva shares a mind-blowing perspective:
The words you use to map reality affect your experience of reality. Words do not just describe; words are generative.
Language is a metaphysical tool. […] We create and perceive our world through language. We think reality into existence through linguistic construction in real-time.
I’m fascinated by the magical technology we call ‘language’. I see language and meaning as the ultimate playground. I’m especially interested in practical ways of using language for personal transformation and for shaping your subjective reality – I call this process, reality painting.
I see concepts as the (modular) building blocks of meaning. In playing with concepts, we’re playing with meaning in the same way a child is playing with Legos.
We all have an internal concept library we unconsciously use to construct meaning in real-time. The library was unconsciously (and haphazardly) ‘compiled’ over the course of our life. I want to make this process conscious and deliberate.
I’ve started compiling a dictionary of the most powerful concepts that make up my personal universe of meaning, and of the most powerful concepts humanity has created that are transferrable across domains and disciplines. I call this project, Transformational Vocabulary – in homage to and as an extension of Tony’s idea.
I’m interested not just in the concepts, but also in the interconnections between them. I use Obsidian for this project because it allows me to see them as a graph – as a beautiful (and useful) constellation of meaning.
I’m also deconstructing and organizing the concepts, identifying various kinds of linguistic and semantic structures.“
The Language of Play
Fragments from imaginary dialogues
“How can I practice Play?“
“To practice is to remember to practice. One aspect of the practice is to make Play more present in your mind. One way to do that is through language, by using words and phrases evocative of Play. I call the collection of all such words and phrases the Language of Play.
There are two aspects to it:
– using existing words and phrases – identifying such words and phrases from your play history and using them more often
– creating words and phrases – playing with language to create words and phrases that remind you to play; we might call this languageplay
One type of such languageplay for instance involves substitution of various words with the word ‘play’.
eg
pay => play
Paypal => Playpal (reddy2go [<link])
work => play
workout => playout
Another one involves adding ‘playful’ before various words:
eg
Playful Awareness
Playful Learning
This a an instance of what I call Generative Play – playing with coming up with new ways to play.“
The Templating Game
Fragments from imaginary dialogues
“What do you mean by the templating [<link; medium read] game?“
“I mean playing with linguistic templates.
One way to play is by creating templates. Whenever you notice a meaningful, recurring linguistic pattern, you turn it into a template. That is, you take the variable part of the pattern and turn it into a variable.“
“‘Variables’ as in those used in math?“
“Precisely.
For instance, here’s a familiar linguistic pattern:
The art of living
The art of design
The art of donkey riding
…
‘The art of’ doesn’t change, but what comes after, does. So we can turn it into a template:
The art of x
Another way to play is by taking a (general) template and generating (specific) instances.
For instance:
Every x is an opportunity.
Every obstacle is an opportunity.
Every unwanted thought is an opportunity.
Every Monday is an opportunity.
…
And another way to play is by coming up with new ways to play with templates. I call this the game-making game.“
Non-Communication
Fragments from imaginary dialogues
“A word is a label that points to something other than itself. That something is called the referent.
For communication to occur, the word must point to the same thing. It’s like having a visible landmark in the distance that helps everyone find their way.”
“Can you give an example?”
“Sure.
Take Parkour. Parkour is a phenomenon in the world. If you’ve been exposed to the phenomenon and see a practitioner training, you may recognize what he/she is doing as Parkour. When talking about Parkour-as-a-phenomenon, this recognition is the referent.
Parkour however is also an idea. When talking about Parkour-as-an-idea, the referent is different. In this case, the referent is your own understanding – your internal model – of it.
The referent can be an outer pattern. – Process: Recognition
The referent can be an inner pattern. – Process: Understanding
We might call the former outer referent, and the latter inner referent.
All words have an inner referent.
Some words don’t have an outer referent.
In case of the outer referent, the landmark is clear and unambiguous.
In case of the inner referent however, it is not.
In the latter case, different people can have vastly different internal models of the same thing. For each of them, the inner referent is different. If they assume they’re talking about the same thing, they talk past one another.
How often do people define the words they use?”
“Not that often, I imagine. That carries the risk of revealing your lack of understanding.”
“The consequence is that much of what passes for communication in the world is actually non-communication.”
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